Road Fighter Play Online
Available online emulators: 5 different online emulators are available for Road Fighter. These emulators differ not only in the technology they use to emulate old games, but also in support of various game controllers, multiplayer mode, mobile phone touchscreen, emulation speed, absence or presence of embedded ads and in many other parameters. Road Fighter Pro - 8 bit classic game. Let's overcome challenges and complete the race!.HOW TO PLAY? Road Fighter Pro just is simple Car Racing game. Have 3 options for you: 1. Tilt your device left and right to adjust the cars to pass other racers. Touch to left/right of screen. Swipe on the screen.
09-07-14 01:41 PM
00:06:15 Views: 130
4.3/5
Gameplay by mgos307
MSX - Road Fighter
All right, more reviews by yours truly, Snowdeath! This will be a small review, since the game is small, and it's based on the console, MSX. It's a very simple racing game that could be very fun, based on your preferences, of course. Basically, this game is all about racing to the end, with seemingly unlimited cars you can pass. I only have one real advice.. Avoid the purple cars, they literally change lanes to yours and it's severely annoying!
The graphics and the smoothness of it for the MSX generation made me decide to give it a good score, since it was perfectly pixelated and it ran smoothly in all the times I was playing this game. Not even once it glitched up or lagged in-game when I played it, which is great.
I'm completely sure this game has sound while you're racing, or at least sound effects, but like usual, I'm deaf, so I left this rating blank. Sorry! Also, if you really want to get a rating for sounds, you should refer to IGN or some other reviewing sources, because if I rated the sound, I would rate it 0, haha.
Addictiveness? This game brings addictiveness on a whole new level for the MSX generation, because if you're a racing addict, I can gurantee you'll be racing for hours on this game, until you finish the game or rage-quit. It's very addicting! Most simple MSX games are addicting, like this one, because all you have to do is either race or get points, and each time you lose, you look at the high scores, you get the precious feeling of trying to beat THAT high score, and each time you beat it, it's totally worth it, because it brings pride.
The story on it is near to none, but there is techinally a story, because you do need to race to the end to win, and that's basically a very lame story, but all the spotlight is on the racing part. In all cases, it is a very typical story of race and win.
The depth is moderate, since it is hard, and the game offers a lot for a racer, and it also presents a good challenge, and you practically have to know the course and practice a lot to end the game, and the controls are easy once you learn how to control the car, and you'll quickly get the hang of it.
The difficulty is great, it presents a good challenge for everyone to enjoy the game and bask in its spotlight, which is racing to the end. It's completely fun for a MSX game and you can go for a long while and even repeat it. It's that good. Of course, you'll need a first-hand experience to actually experience how hard it can be! Oh, I almost forgot to mention, there's a gas option on the car, and when you run out of gas, it's completely game over for you, which sucks, so don't bump into cars and DO NOT run into walls either, as that'll explode your car, and make you lose gas. If I have any advice too, I'd tell you to get the heart icons, which increases your gas amount. Get them all!
Overall, I rated it 8.9 because it is a great MSX game to get a first-hand experience on it, but of course, it's all based on my opinion. If you play it, you'll have a experience of what racing games were like back in the day, and that's too sweet of a offer to pass up.
Ah, yes, the end of the review.. This is typed by yours truly, Snowdeath, a red spambot, and all that. Enjoy gaming!
Graphics 9 Addictive 9 Depth 6 Story 2 Difficulty 8
MSX - Road FighterSnowchu
All right, more reviews by yours truly, Snowdeath! This will be a small review, since the game is sm..
Graphics 9 Addictive 9 Story 2 Depth 6 Difficulty 8
Review Rating: 4.7/5 Submitted: 08-04-11 Review Replies: 0
hello
rlv006 06-06-12 - 11:23 PM
doesn't work ok for me, too slow.
Jordanv78 04-16-12 - 06:11 PM
This game is like an even more basic version of Spy Hunter
Road Fighter | |
---|---|
Developer(s) | Konami |
Publisher(s) | Konami Japan Palcom Software Europe |
Platform(s) | Arcade, MSX, NES, Mobile Phone, PlayStation 4, Nintendo Switch, Android |
Release | Arcade
Mobile Phones |
Road Fighter (ロードファイター, Rōdo Faitā) is a racingarcade game developed by Konami and released in December 1984.[1] It also was the first racing game from Konami. The goal is to reach the finish line within the stages without running out of time, hitting other cars or running out of fuel (fuel is refilled by hitting a special type of car). The game also spawned two sequels in its time, Midnight Run: Road Fighter 2 in 1995 and Winding Heat in 1996, respectively. A Japan-only rebooted sequel was also released in 2010, 14 years after Winding Heat.
Ports and related releases[edit]
The game was later released for the MSX home computer system in 1985 and the Nintendo Entertainment System in Japan (1985) and in Europe (1992), and followed the same format as the original. The game was included on Konami Arcade Classics in 1999 and on Konami Classics Series: Arcade Hits for the Nintendo DS. The arcade game was released for i-mode phones in Japan in 2005.
Road Fighter was made available on Microsoft'sGame Room service for its Xbox 360 console and for Windows-basedPCs on March 24, 2010.
De Niro just there for the money and film credits (he has done 163 now) and Mr 50p made a good effort, he hit most of his marks and looked slightly interested in the unfolding story, but his facial expressions changing every 17.6 became most annoying put me off taking him to serious as a lead role (has he got some form of Palsy? In that case he did well) Story was the same as previous stories, the only difference they were told better and with more conviction from the characters (yes Vinnie i mean you). Freelancers movie explained.
Gameplay[edit]
The first and second levels contain 4 courses, ranging from grassy plains to an over water bridge to a seashore, mountains and finally a forest area. In the arcade version, 6 stages were contained. Pressing the 'B' button raises the player's speed to around 196 km/h while pressing the 'A' button skyrockets the speed to 400. The player has a limited amount of fuel and can earn more by touching special multi-colored cars. If the player collides into any other car or slips on occasionally appearing patches of oil, the car will begin to spin out and if not corrected may crash into the side barriers, causing a loss of 5-6 fuel units. The NES and Famicom version have a total of 6 types of cars, 1 yellow and red, three blue and one truck. Yellow cars will travel along a straight line and occur in large numbers. Red cars are a little less likely to appear, but they will change the lane they are travelling in once to get in the way of the player. Blue cars vary in the way they change their lane. Trucks go on a straight way, but colliding with them causes the player to crash. Konami Man will make a cameo appearance, flying by the side of the road if the player progresses to a certain point in the level without crashing (not included on course 2 in NES and Famicom versions).
Konami GT[edit]
Midnight Run: Road Fighter 2[edit]
Midnight Run: Road Fighter 2 | |
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Developer(s) | Konami |
Publisher(s) | Konami Japan |
Platform(s) | Arcade, PlayStation |
Release | March 1996 |
Genre(s) | Racing |
Midnight Run: Road Fighter 2 is the sequel to Road Fighter, released in arcades in March 1996,[2] and on the PlayStation in 1997. While the arcade version was released worldwide, the PlayStation version was only released in Japan and Europe. In Europe, the PlayStation version is just titled Midnight Run, removing the Road Fighter connection. Its main selling point was that it allows the player to shift back and forth between manual and automatic transmission during races.[3] Although different from the 2-D Road Fighter, the scenery is similar to other racing games set in Japan such as Initial D Arcade Stage and Wangan Midnight, except the cars are not licensed. The player also has a unique selection of normal cars and tuned cars.
Car list[edit]
- Porsche 911 (non-playable)
- Mercedes-Benz SL500 (non-playable)
Reception[edit]
Reviewing the arcade version, Next Generation praised the support for up to four players, challenging AI, multiple tracks, ability to switch between manual and automatic mid-race, tight controls, powerslides, car selection, and generally fast-paced racing, but nonetheless concluded the game to be only slightly above average, and scored it three out of five stars.[4]
Winding Heat[edit]
Winding Heat | |
---|---|
Developer(s) | Konami |
Publisher(s) | Konami |
Composer(s) | Mutsuhiko Izumi |
Platform(s) | Arcade |
Release | September 1996 |
Genre(s) | Racing |
Mode(s) | Single-player, multiplayer |
Winding Heat is the sequel to Road Fighter and Midnight Run, released in arcades in 1996.[5] It first appeared in arcades in September, though most arcades did not receive their units until later.[6] It is an improved version of Midnight Run: Road Fighter 2, though it has more of the normal or tuned cars, and the rules remain the same. Unlike Midnight Run, it takes place on touge roads.
The cabinet came in two configurations: a sitdown version with a 50-inch monitor and an upright version with a 25-inch monitor.[6] Cabinets can be linked to support up to four players.[7]
Road Fighters (2010)[edit]
Road Fighters | |
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Developer(s) | Konami |
Publisher(s) | Konami |
Platform(s) | Arcade |
Release | JPN September 22, 2010 |
Genre(s) | Racing |
Road Fighters is the Japan-only sequel to the original Road Fighter, released in arcades in 2010. The game features 3D-enhanced graphics, with a mounted pair of goggles used to view the effect. Tracks are set in real-life locations and are all based on race courses from previous Konami racing titles, including Enthusia Professional Racing and the GTI Club series. The game includes numerous licensed vehicles, which can be saved using Konami's e-AMUSEMENT Pass containing tuning and customization data. This game is Konami's answer to Sega's Initial D Arcade Stage 4 and Namco's Wangan Midnight Maximum Tune in terms of card-based games, or Taito's Chase H.Q. 2 in terms of rebooted sequels.
Its opening theme 'Take Me Higher' was composed (together with the system music) by Sota Fujimori and it was included on beatmania IIDX 18 Resort Anthem as a playable song. In addition, the game includes music from beatmania IIDX and Dance Dance Revolution series, as a form to promote another Konami arcade games.
Game Modes[edit]
- Road Fighter Challenge - Basic Chase HQ-esque mode which offers the players visual upgrades and tuning points for cars.
- National Online Match - Online multiplayer against a single opponent. Losers can request a rematch. Winners earn 'game points,' which accumulate toward a ranking. Players who reach the top rank earn a medal. If a top-ranked player is defeated, the winner takes the medal. More medals earn special ranks. However, if the player loses all of their medals, they are demoted to a lower rank.
- Versus - Local multiplayer against up to three opponents (4-player). Players can use any of the cars on their e-Amusement Pass.
- Time Attack - Basic time attack mode. Due to online connectivity, there are national leaderboards, visible in-game.
- Event Mode - Special events held over a limited time period, updated through the internet. The events require specific cars and areas in order to race; otherwise the player will not be eligible for the event.
Adaptation[edit]
- Road Fighter was one of the videogames based for Manga titled Famicom Rocky published by Coro Coro Comics from 1985 to 1987.
References[edit]
- ^'ロードファイター'. Konami. 24 November 2009. Retrieved 30 May 2012.
- ^'Midnight Express'. Next Generation. No. 16. Imagine Media. April 1996. p. 15.
- ^Webb, Marcus (May 1996). 'Konami Enters the Race'. Next Generation. No. 17. Imagine Media. p. 26.
- ^'Midnight Run'. Next Generation. No. 20. Imagine Media. August 1996. p. 103.
- ^Webb, Marcus (August 1996). 'Up and Coming Coin-Ops'. Next Generation. No. 20. Imagine Media. p. 18.
The unofficial sequel to Midnight Run, Winding Heat is a daytime-oriented driving game with more sharp-looking graphics, more selectable car options, and more variation in courses than MR.
- ^ abWebb, Marcus (October 1996). 'Konami's Back!'. Next Generation. No. 22. Imagine Media. p. 22.
- ^'Winding Heat'. GamePro. No. 99. IDG. December 1996. p. 56.
External links[edit]
- Road Fighter at the Killer List of Videogames
- Midnight Run at the Killer List of Videogames
- Winding Heat at the Killer List of Videogames