Digimon Rumble Arena 2 Gameplay
Digimon Rumble Arena 2 PS2 Gameplay Release Date: July 29, 2004 (JP); September 3, 2004 (NA) Platforms: GameCube, PlayStation 2, Xbox PCSX2 Settings.
Contents.Story Digimon Rumble Arena 2 is based on the Digivolving techniques of Digimon battling it out in a battle royale and to see who is the strongest Digimon.Characters Main characters The game features characters from the first four seasons of the: Digimon Adventure, Digimon Adventure 02, Digimon Tamers, and Digimon Frontier. Each one has their own special moves and 'digivolutions', as well as slightly varying normal attacks and taunts.: A mix of weak and strong attacks, but good variety in his Pepper Breath attack. He digivolves to and then.: A slow, but very offensive oriented Digimon. His digivolutions are and then.: Has an advantage with speed, but low on offense and defense. Biyomon digivolves to and then.: Slow on his wings but also fast and strong in both offense and defense, Tentomon can digivolve to and.: Fast and attacks with poison and dust of sleep. And are the digivolutions.: Weak offense, but fast. Gomamon digivolves to and then.: Lowest statistics, but the fastest character in the entire game.
Patamon digivolves to and.: Lowest fastest on character in the game who can also paralyze enemies. Her digivolution line consists of and.: Short range on all attacks, but very powerful. His Vee-Knock-Out, and Vee-Punch moves can be very harmful.
And are the digivolutions.: Somewhat weak physically, but moves very quick on his feet. His special attack, Pyrosphere, moves forward and has a bit of a setback. His digivolutions are and. Flamemon: Has low defense, good offense and good speed. He can digivolve to Agunimon and then BurningGreymon.Other characters These characters are not playable but play a big part during different modes of the game.: Calumon returns from the original Rumble Arena game, now the main character in the game's Crazy Chase mini-game. In the mini-game the players must give chase to Calumon and touch him 20 or above times to win. Calumon also makes cameos during the loading sequence of battles holding info boxes of random character information.
Phantomon: Phantomon is the only minor Digimon to make an appearance. He is a rare powerup known as Summon Phantomon. He randomly appears and stalks a Digimon. If a Digimon touches Phantomon, he'll instantly it with his Shadow Scythe. It is seemingly impossible to kill him, but he disappears after a set amount of time has passed.: Although the character never appears, the stage Chaos Wastelands is fought inside the D-Reaper. The Jeri clone can be seen flying in the background.Hidden characters These are characters that are not available at first, but have to be unlocked by fulfilling certain conditions.
All 'Black' Digimon have the ability to absorb energy while grabbing the opponent. BlackAgumon:: A virus version of Agumon, with a slower, more powerful normal attack. He can digivolve to BlackGreymon and BlackWarGreymon. BlackAgumon is unlocked by beating the game with two different characters, or beating BlackAgumon during a 'Surprise Attack'. BlackGabumon A virus version of Gabumon.
He can digivolve to BlackGarurumon and BlackMetalGarurumon. Homescapes mod apk unlimited stars and coins 2020. BlackGabumon is unlocked by beating the game with two different characters, or beating BlackGabumon during a 'Surprise Attack'. BlackGuilmon: A black version of Guilmon. He can digivolve to BlackGrowlmon and ChaosGallantmon. BlackGuilmon is unlocked by beating the game with two different characters, or beating BlackGuilmon during a 'Surprise Attack'. Duskmon: Well balanced, with one attack with infinite range, and another with teleportation. Duskmon is unlocked after his defeat in 1-player mode.: Has a strong defense and melee attack.
MaloMyotismon is unlocked after his defeat. His Ultra move, Pandemonium, scrambles the controls for other characters.
MaloMyotismon is unlocked after his defeat in 1-player mode.: Has a spin attack, and can fire a projectile as large as itself. His Ultra move, System Failure, de-digivolves other Digimon, and if the Digimon are already in their Rookie stages or cannot digivolve, it will do damage to them if the Digimon are near Diaboromon when he uses System Failure. Diaboromon is unlocked after his defeat in 1-player mode.
Omnimon: Well balanced, and able to perform quick combo attacks. Omnimon is unlocked after his defeat in 1-player mode. Neemon: Fast, but has weak attacks, with often comical effects. Neemon is unlocked after his defeat in 1-player mode.Reception ReceptionReview scorePublicationScore7/107/10Aggregate scores66.8% (6 reviews)67.0% (8 reviews)63.3% (10 reviews)71% (5 reviews)63% (9 reviews)65% (8 reviews).
If you've been for a fix, but aren't into the Nintendo line of characters or already possess those games on Nintendo 64 and GameCube, is exactly what you're looking for.Superficially, the two uncannily resemble one another. Both games are traditionally described as 2.5 dimensional titles. Gameplay takes place entirely on vertical layers stacked upon just two dimensions, which is to say there's no in and out depth to gameplay.
But, the game is entirely made up of three dimensional polygonal characters. This presentation is presentation, as is the camera implementation. However, upon further play, certain disparities between the two titles have become apparent.Rumble Arena 2, like its PSOne predecessor, incorporates a wealth of recognizable Digimon characters. Initially, only 11 are selectable, but through multiple completions of the game players will purportedly be able to unlock more than 45 digital forms.
The actual character selection screen doesn't appear capable of containing all of these characters in different, segmented blocks, so it's possible many of these forms will turn out to be skin variations on existing models.Each of the eleven available characters - and a small handful we've thus far managed to unlock - all offer surprisingly varied styles, patterns, and moves. To some degree there is a level of similarity between them, but each has a uniqueness that's all his, her, its, whatever's own. Most characters, you see, feature simple rising attacks to crash the air-bound competitor, smashing attacks to rain death from above, floating attacks to avoid off-map jeopardy, and ranged attacks. However, one Digimon's ranged attack may be a short sustained spray of flame, while another's could be a long-ranged laser or a heat seeking projectile. Likewise, a couple of characters may be able to teleport while others simply hover.
These differences will allow players to pick and stay with favorite Digimon characters, but will ensure that even powerful ones like Duskmon are not overused.Question+Marks+of+Goodness Fights themselves can be one-on-one, three-way, or four-way. Battles are also not limited to simple brawls. There are some 10 different objective-based fight types (that may or may not be map dependent). In King of the Hill, for instance, the player who remains on a flag point up to a count of 20 points will win the match. Here deaths don't charge. Still, that shouldn't stop you from throwing a little animal's head through a bridge and then hurling his body off a cliff if he disrespects your own private hill.Like, and unlike, it's possible to knock and throw opponents off the edge of maps or into a variety of environmental hazards to get quick, cheap wins. Sometimes, as is the case with end bosses who fight in the Chaos Wasteland, it's actually easier to just kick someone off the map, but most of the time you'll find the provided amount of recovery moves to be sufficient enough to save most falling deaths.
At first, we had some serious difficulty righting ourselves after we were thrown far to the left or right, as jump recoveries aren't nearly as intuitive or easy to pull off as they were in. Continued play allowed us the opportunity to master float, hover, glide, triple jump, and teleport techniques. Considerately, environments are also designed with an extra bit of 'saving grace,' despite being perilous places.