Wild 9

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This article needs additional citations for. Unsourced material may be challenged and removed.Find sources: – ( February 2013) KYLDBroadcast areaBrandingWiLD 94.9The Bay's #1 Hit Music Station94.9 First air dateMarch 12, 1958 (as KSFR)FM/HD1:HD2:30,000369 metersB59989YLD = a play on 'Wild.' Former call signsKSFR (1958–1966)KSAN (1966–1997)AffiliationsOwner(AMFM Broadcasting Licenses, LLC),WebsiteKYLD (94.9, WiLD 94.9) is a commercial in, serving the and owned. The station airs a - format on its primary signal. The station has studios located in the district of San Francisco, and the transmitter is located atop the. Further information:The call letters of KSAN have been used by four unrelated and one related TV station in the since the late 1950s. In the early 1960s, KSAN 1450 AM became KSOL and programmed R&B music, and was also notable for DJ (Sylvester Stewart), who went on to fame as a musician, fronting the band.The KSAN call sign was first used on FM at 94.9 on May 21, 1968, after the former classical music station KSFR was purchased by in October 1966.History Classical years The (FCC) had given a construction permit for KSFR on September 20, 1957 to H.

Alan Levitt, who owned a San Francisco record shop. Levitt had previously worked as an engineering assistant and announcer at (910 AM) in Oakland. KSFR was assigned 94.9. Levitt had tried unsuccessfully to get 96.5, but the FCC gave that frequency to the station, which returned to the air as a non-commercial classical music station in 1957 after being off the air for three years.

(KRON-FM had originally broadcast on 96.5 from July 1947 to December 31, 1954.)Known as 'The Concert Music Station,' KSFR began broadcasting on March 11, 1958. Its first studios were at 217 in San Francisco.

Product Information. From the creators of the comic adventure Earthworm Jim comes Wild 9 for the PlayStation. The game follows the story of Wex Major, leader of the Wild 9, a team made up of individuals with offbeat attributes, personalities (multiple ones, in some instances) and powers. Listen to WiLD 95.5 Live for Free! Hear The Palm Beaches #1 Hit Music Station, only on iHeartRadio. Stream Top 40 & Pop songs online from this radio station, only on iHeartRadio.

The original transmitter on had an effective radiated power of 9,400 watts. Levitt was general manager and a chief announcer, known primarily for hosting 'The Wolfgang' (a program devoted to early classical music) and for producing his own distinctive commercials. An early staff announcer was Bill Agee, who later became a featured announcer and music director of 'The Classic Stations' AM and FM, San Francisco, and host of live Friday night broadcasts. Announcer Lee Whiting also moved from KSFR to KKHI.In late 1958, KSFR moved to 10 Claude Lane, a later home of. In September 1961, KSFR's power was increased to 35,000 watts.

On June 1, 1962, KSFR began broadcasting in multiplex; however, Levitt was criticized by media critic Bob Foster in for rushing into stereo without conducting field tests because there were some serious technical problems with the signal. These were soon resolved and KSFR became the first San Francisco station to broadcast classical music full-time in stereo. KSFR moved to 211 Sutter Street in 1965.Levitt sold KSFR to Metromedia in 1966, remaining at 211 Sutter Street. Metromedia, the fourth largest broadcasting company in the nation, after NBC, CBS and ABC, also bought San Francisco station KEWB 910 AM, renamed KNEW, to be similar to its WNEW in New York.

It bought KSAN-TV channel 32, acquiring this call sign.Under the original agreement, Levitt was to stay on as KSFR general manager for five years and the classical music format would be maintained. Metromedia continued the classical music format for a couple of years, producing a special series of programs honoring conductor during the 1967 centennial of his birth. However, in October 1967, Metromedia replaced Levitt as general manager.KSAN (1968 to 1980) On May 21, 1968, the call letters changed to KSAN and the format switched to music format.

Metromedia transferred the KSAN calls from its TV station, which it renamed KNEW-TV. (The KSFR call letters currently belong to a station in.)The timing of the change from KSFR to KSAN was triggered by an event at another station. On March 18, 1968, program director turned in his resignation after a series of conflicts with station management. This led directly to a by many Donahue-loyal KMPX staff members. They began picketing outside the station's offices, and were soon supported in their efforts by popular bands such as the and, as well as the station's devoted listeners. The staff at sister station in walked out the next day.KMPX and KPPC owner Leon Crosby refused to cave in to his striking staff, and brought in replacements at both stations to continue the progressive rock format. Several popular rock bands — including and the Grateful Dead — insisted that the station not play their music, in a show of support to the picketers.

The eight-week strike ended on May 13, with no resolution between the former staffers and Crosby. KMPX continued with the same format, but the controversy opened the eyes of larger broadcasting companies to the potential for rock and roll on FM.Seeing an opportunity to jump into a hot new radio format against a smaller company, decided to switch the format of KSAN from classical music to, and hired Donahue and most of the displaced KMPX staffers, who started at the station on May 21. Metromedia also hired the former KPPC staffers to work at in Los Angeles, which made a similar format switch.

Donahue eventually became general manager of KSAN, while also programming consulting for sister station KMET.KSAN, also known as Jive 95, became a groundbreaking and legendary rock station, influencing other stations across the country.On December 7, 1969, KSAN broadcast a show discussing what had just happened the night before at the at. Hosted by Stefan Ponek, the four-hour show fielded calls from a range of people who attended the event and a few who helped organize it, including Rolling Stones personnel and members of the. This broadcast is extensively documented in the 2000 DVD release of, the result of a restoration effort that included the filmmakers.In the early 1970s, the station rose to number one in the 18–34 demographic, developing a devoted that lasted for many years. During its heyday, KSAN had maintained a strong reputation.

News reports often contained political commentary, with stories about the, the, growing marijuana. When the kidnapped heiress, they used KSAN to communicate their message and demands, via cassette tapes. The station enlisted the assistance of the during this ordeal, as they became an unwilling go-between in the Hearst kidnapping.On April 28, 1975, Tom Donahue died from a heart attack. A sampling of Tom Donahue on KSAN during the late 1960s can be heard on 'The Golden Age Of Underground Radio' compilation.The station started to decline in popularity, with new station rising in popularity.

By 1978, the station adopted a tighter presentation, with a playlist replacing the longtime freeform ethic. They also added more and music, such as the, and.California Historical Radio Society is trying to produce a KSAN documentary of the 1968 to 1980 era. Country era (1980 - 1997) KSAN's famed rock format ended on November 15, 1980, when the station switched to a format, likely influenced by the success of the 1980 movie which greatly increased the popularity of country music, as well of sister station, which had switched to country music in July 1974. Under the country format, KSAN thrived as a ratings leader thanks to Program Director Bob Hamilton, and then Lee Logan, Operations Manager from 1987 to 1994, and Head of Programming/West Coast for Malrite. It was during the Logan years that the KSAN/KNEW combo were consistently a top 3 combo based on Arbitron.

With Marlene Augustine leading the marketing and Music Director Richard Ryan, along with air personalities such Frank Terry, Sam Van Zandt, Steve Jordan, Jon Wailin, Tom Benner, Teri King, Dave Ware, Tim Anthony, and Buddy Baron, KNEW/KSAN was a massive force in the market. Later talent included Welch and Woody in the Morning, and Rick Neal.WiLD 94.9 (1997 - current) Just before midnight on July 2, 1997, air personality Rick Neal played ' by as the last song of the country format on KSAN 94.9. At one minute past midnight, KSAN swapped frequencies with KYLD, then on 107.7 FM. The two frequencies simulcasted until Midnight on July 7, when 107.7 FM, now with the KSAN call letters, began with construction noises and song clips as a prelude to a flip to on July 11.In the wake of the, KYLD was sold that year to Chancellor Media (before merged with Capstar to become AMFM, and later, merged with iHeartMedia's predecessor Clear Channel Communications). The move eliminated the ongoing competition with now-sister station KMEL; KMEL maintained its audience approach and format, while KYLD's Rhythmic format shifted to a Pop-heavy Rhythmic direction as the market had no station of its own.

Was the last CHR/Top 40 station in The Bay Area, as they dropped the format in 2002 for a format. Up until February 2015, KYLD was a reporter to and on their Rhythmic panel, but was moved to both trades' Top 40/CHR panel.The Top 40 void, however, would finally be filled by two new competitors. In September 2006, KYLD got some competition when changed their oldies format to a format. KFRC changed their call letters to KMVQ in May 2007, and by November 2008, shifted to Top 40/CHR. By September 2009, KNGY joined the fray by dropping its format for Top 40/CHR as well, becoming.

While KREV has some-what struggled to attract an audience, KMVQ has become a serious competitor to KYLD, as KMVQ has beaten the station in several ratings periods, sometimes by a wide margin.In popular culture The station was briefly featured in 's music video for her 2013 single ',' where its logo can be spotted in the app, on a, just before the three-minute mark.Controversy In 1993, a story was circulating that tied up traffic on an runway for over an hour while getting a haircut on from the hairstylist. KYLD's morning DJ staged a parody of the incident on the during rush hour. He used vans to block the westbound lanes on the bridge while his then sidekick, Jesus 'Chuy' Gomez, got a haircut.

As a result of this stunt, Muller was not only fired from the station, but prosecuted and subsequently convicted of a felony by a San Francisco Municipal Court. His sentence included three years probation, a $500 fine and 100 hours of community service. KYLD eventually paid $1.5 million to settle a lawsuit filed by a bridge commuter.After Muller's departure, KYLD replaced his program with yet another successful—and yet later, another controversial—morning show, hosted by JV (Jeff Vandergrift) and Elvis (Dan Lay).

Their program became the #1 in the receiving higher ratings than. Despite their success in the ratings, they would find themselves in trouble with station management over a series of stunts that would get them in hot water with the local authorities. One stunt in particular had members of the show dressed up as escaped inmates (and law enforcement officials to fine them for the prank and endangering the public) and causing a walkout at a San Jose high school. But the last straw for The Dog House came on April 21, 2005, when station management fired the show after they made offensive comments toward two female members of the San Francisco Renegades Drum and Bugle Corps.

The band's members, Lisa Johnson and Robin Kinoshita, were at the station to promote an annual fundraiser when JV and Elvis allegedly made lewd remarks towards them. JV has since returned to KYLD as their morning host.On August 6, 2008, KYLD PD Jazzy Jim Archer and evening host Joe Breezy were fired over an April Fool's Day 2008 prank, in which the station promised to give away a pair of breasts from 'Dr. Unfortunately, it was a promo to give away chicken breasts from. The winner was not impressed and filed a complaint against the station. Booster KYLD is rebroadcast on the following FM Booster:(m (ft))FCC infoKYLD-FM186 (Horiz.)927 m (3,041 ft)DHD Programming.

This section does not any. Unsourced material may be challenged and.Find sources: – ( February 2013) KYLD-HD2, also known as 'Evolution', is a subcarrier of KYLD. The station began broadcasting as 'WiLD en Espanol' on January 19, 2006, offering a commercial-free, jockless Rhythmic/Dance Top 40 format targeting a bilingual Hispanic audience. In early 2007 it was replaced by a new format, the brainchild of Program Director 'Jazzy Jim', which focuses on future hit music, thus the name 'FuZiC'. It's a unique blend of Unsigned Artists and Independent Label releases alongside 'Album Cuts' from Established Superstar Artists and 'Foundation Songs' (tracks that gave much inspiration to today's music). FUZIC is also the only Bay Area HD-2 Channel to have 'Jocks' and 'Mix-Shows'. In 2007 they were nominated for Top HD-2 Channel in the U.S.

It has since changed to iheart's 'Evolution' format, which airs.According to, KYLD-HD3 broadcasts a Rock format.References. 16 August 2018. Retrieved 27 October 2018. California Historical Radio Society, CHRS (1 February 2017). Retrieved 27 October 2018 – via YouTube. 23 September 2014.

Retrieved 27 October 2018. (PDF). (Issue number 1205). July 11, 1997.

Retrieved August 10, 2017. Schwartz, Stephen (1997-02-05). San Francisco Chronicle. Retrieved 2017-08-10. San Francisco Chronicle. Retrieved 2008-04-19.

The Doghouse is the top-rated morning program in the Bay Area in the demographic age groups 12–24 and 18–34. Carroll, Jerry (1998-05-29). San Francisco Chronicle. Retrieved 2017-08-10. Stern's show is second to KYLD'S 'Doghouse' in the morning slot.

from Allbusiness.com (May 2, 2005). Archived from on 2016-09-16. Retrieved 2016-09-04. CS1 maint: archived copy as title HD Radio Guide for San FranciscoExternal links.

Wild 9
Developer(s)Shiny Entertainment
Publisher(s)Interplay Productions
Designer(s)Tom Tanaka
Kevin Munroe
Composer(s)Tommy Tallarico
Platform(s)PlayStation
Release
  • NA: September 30, 1998
  • EU: September 1998
  • JP: February 10, 2000
Genre(s)Platform
Mode(s)Single-player

Wild 9 is a 2.5Dplatformvideo game for the PlayStation. The game was designed by David Perry, developed by Shiny Entertainment, and published by Interplay Productions; all of which were parties involved in Earthworm Jim series of video games. The game was released in North America and Europe in September 1998.

Gameplay[edit]

The game plays as a run and gunplatformsidescrollingvideo game.[1] While the game has 3D, polygonal graphics, gameplay only takes place on a 2D plane,[1][2] although occasionally, the game does allow for the player to move the character into the foreground or background.[3] The player controls the movements of the main character, Wex Major, manipulating him around obstacles through to the end of the level. Dark matter. Wex's main weapon is called the 'Rig', which is an electrical beam coming from Wex's back, used to defeat enemies.[4] The 'Rig' latches on to enemies, allowing the player to whip around or thrash enemies.[5] Common scenarios involve bashing them into the floor or walls, or carrying enemies and moving them into other parts of the environments, like pits or spikes.[3]

Story[edit]

The game stars Wex Major, a young male who gets lost in an unfamiliar galaxy.[6] He eventually meets up with eight other off-beat, strange adventurers, and becomes the leader of the group, which they dub the 'Wild 9'.[3] The 'Nine' consists of 'Nitro', who has serious allergy problems and explodes once coming across said allergens, 'Pokkit', who has a special jacket with an infinite amount of pockets full of an infinite number of things, 'Pilfer', a lizard with hundreds of separate personalities, 'Volstagg', a strong person with antlers, 'Crystal', who is solar powered and has a body made of crystal with living hair, 'Boomer', who has powers from wearing the kilt of her Scottish superhero ancestor, 'MacSheen', who is adept with tools but is rather hormonal, and 'B'Angus', who looks similar to a chihuahua, and lives inside the Rig item, providing advice for Wex.[6]

The game's main antagonist is the evil Karn, a being who is 376 years old and desires to use the 'Rig' item as a method of enslaving and controlling the inhabitants of the universe. Karn kidnaps the rest of the 'Wild 9' crew, leaving it up to Wex to rescue them and ultimately defeat Karn.[3]

Development[edit]

Origins[edit]

The game shared many key parties involved in Earthworm Jim series of video games. Developer Shiny Entertainment, publisher Interplay Entertainment, and key staff members, such as designers David Perry and Tom Tanaka all worked on the Earthworm Jim series and Wild 9.[4] Development for the game started in 1996, shortly after the release of Shiny's Earthworm Jim 2, and spanned three years.[1] Initial ideas for the game included having a female character who possessed a special glove that could instantly vaporize enemies.[4] From there, the idea progressed to an item that could do hand-like motions, only with 1,000 times the strength of a typical human, before it finally evolved into the game's final premise of a male character, Wex, who controlled the 'Rig'.[4] The game initially started up development for the Sega Saturn and the PlayStation, however, the Saturn version was cancelled early in development.[7] Perry's disillusionment with Sega of America's Saturn strategy was cited as the reason for the cancellation.[8] Shortly after, Perry posted online that development on the Saturn version would resume if and when he was satisfied that Sega of America were making the Saturn a commercially viable platform.[9] Kevin Munroe, designer and lead animator on the project, stated that the development team aimed for the feel of the game to be as '..if George Lucas co-wrote Star Wars with Lewis Carroll. And imagine if George Lucas then codirected it with Tex Avery.'[4]

The animations were rendered manually, instead of by the increasingly prevalent motion capture technique.[10]

Release[edit]

Interplay gave the game a four million dollar budget for marketing the game, relatively large for a video game in the late 1990s.[11] This included commercials played on major cable networks, such as ABC and Comedy Central, and a spot on the demo discs packed in every new PlayStation console sold at the time.[11]

Reception[edit]

Reception
Review scores
PublicationScore
Edge6/10[14]
EGM31/40[15]
GameRevolutionB+[16]
GameSpot5.1/10[12]
IGN8.5/10[13]
Next Generation[17]

Reception for the game has been mixed. IGN praised the game, comparing it favorably to Earthworm Jim and praising the game for making it fun to torture enemies in many ways, without feeling guilty due to enemies appearing neither human nor realistic.[13]Game Revolution praised it for being 'off-beat' and 'imaginative' in a similar manner to Earthworm Jim, but said that, despite its innovative 'torture' moves with the 'Rig' weapon, the gameplay still ultimately boiled down to basic platforming and item collection.[16]

Electronic Gaming Monthly highlighted the game's 2.5D graphics and innovative gameplay, but criticized its challenging and unforgiving difficulty.[15] Similarly, Edge remarked that the game's checkpoints were wrongly positioned and that the scenery can obstruct the player's view of the gameplay.[14]GameSpot was far less enthusiastic with the game, stating 'The whole play mechanic of using the rig to move objects and enemies about may seem pretty interesting at first, but soon gets rather tiring..Wild 9 is one of those games that purports to have a unique concept behind it, yet falls flat in its implementation.'[12]Next Generation shared similar sentiments, stating that 'As unique and fun as this is [..] the game's rocky development history shows in its occasionally sloppy control, cliched platform structure (kill enemies, solve puzzles, fight boss, repeat), general lack of variety, and fairly short playing time.'[17]

References[edit]

  1. ^ abc'Wild 9 Ships Today'. IGN. Retrieved 2012-11-06.
  2. ^'Wild 9 - PlayStation'. IGN. 1998-06-23. Retrieved 2012-11-06.
  3. ^ abcdBarnes, J.C. (2010-10-03). 'Wild 9 - Overview'. allgame. Archived from the original on November 14, 2014. Retrieved 2012-11-06.
  4. ^ abcde'Features - Postmortem: Shiny Entertainment's Wild 9'. Gamasutra. Retrieved 2012-11-06.
  5. ^'Wild 9 PSX review The Adrenaline Vault'. Avault.com. 1998-12-28. Retrieved 2012-11-06.
  6. ^ abPurdy, Jason (1998-12-28). 'Wild 9 PSX review The Adrenaline Vault'. Avault.com. Archived from the original on September 8, 2009. Retrieved 2012-11-06.
  7. ^'Features - Postmortem: Shiny Entertainment's Wild 9'. Gamasutra. Retrieved 2012-11-06.
  8. ^'Canned!'. Sega Saturn Magazine. No. 19. Emap International Limited. May 1997. p. 7.
  9. ^'Shiny Clarification'. Sega Saturn Magazine. No. 22. Emap International Limited. August 1997. p. 11.
  10. ^'Is There Life After Jim?'. Electronic Gaming Monthly. No. 88. Ziff Davis. November 1996. pp. 152, 154.
  11. ^ ab'Shiny's 9 Gets Wild Backing'. IGN. Retrieved 2012-11-06.
  12. ^ abFielder, Joe (1998-10-09). 'Wild 9 Review'. GameSpot.com. Retrieved 2016-12-12.
  13. ^ ab'Wild 9'. IGN. 1998-10-01. Retrieved 2012-11-06.
  14. ^ ab'Wild 9'. Edge. No. 63. Future Publishing. October 1998. p. 92.
  15. ^ abHsu, Dan; Silvey, Jay; Smith, Shawn; Davison, John (December 1998). 'Wild 9'. Electronic Gaming Monthly. No. 113. EGM Media. p. 265.
  16. ^ ab'Wild 9 Review'. Gamerevolution.com. Retrieved 2012-11-06.
  17. ^ ab'Finals'. Next Generation. No. 49. Imagine Media. January 1999. p. 106.
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